perf(editor): Improve canvas rendering performance (#8022)
## Summary - Refactor usage of `setSuspendDrawing`, removing it from loops and only calling it after batch operations are done - Batch adding of nodes to improve copy/paste and workflow load performance - Cache i18n calls - Debounce connections dragging handler if there are more than 20 nodes ## Related tickets and issues > Include links to **Linear ticket** or Github issue or Community forum post. Important in order to close *automatically* and provide context to reviewers. - https://community.n8n.io/t/slow-ui-in-big-scenarios/33830/8 --------- Signed-off-by: Oleg Ivaniv <me@olegivaniv.com>
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@@ -894,8 +894,6 @@ export const useWorkflowsStore = defineStore(STORES.WORKFLOWS, {
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},
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};
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}
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this.workflowExecutionPairedItemMappings = getPairedItemsMapping(this.workflowExecutionData);
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},
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resetAllNodesIssues(): boolean {
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@@ -1130,7 +1128,6 @@ export const useWorkflowsStore = defineStore(STORES.WORKFLOWS, {
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};
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}
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this.workflowExecutionData.data!.resultData.runData[pushData.nodeName].push(pushData.data);
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this.workflowExecutionPairedItemMappings = getPairedItemsMapping(this.workflowExecutionData);
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},
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clearNodeExecutionData(nodeName: string): void {
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if (!this.workflowExecutionData?.data) {
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