- Use modal verbs instead of "has" - Use "icons" instead of "each icon" - change some other things as well
79 lines
2.2 KiB
Markdown
79 lines
2.2 KiB
Markdown
# Icon Design Guide
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Here are rules that should be followed to keep quality and consistency when making icons for Lucide.
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## Summary of the rules we have
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1. Icons must be designed on a **24 by 24 pixels** canvas.
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2. Icons must have a **1 pixel padding** within the canvas.
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3. Icons must have a **stroke width of 2 pixels**.
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4. Icons must use **round joins**.
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5. Icons must use **round caps**.
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6. Icons must use **centered strokes**.
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7. Shapes (such as rectangles) in icons must have **border radius of 2 pixels**.
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8. Distinct elements must have **2 pixels of spacing between each other**.
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## The Rules Visualized
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### 1. Icons must be designed on a 24 by 24 pixels canvas.
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### 2. Icons must have a 1 pixel padding within the canvas.
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### 3. Icons must have a stroke width of 2 pixels.
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### 4. Icons must use round joins.
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### 5. Icons must use round caps.
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### 6. Icons must use centered strokes.
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### 7. Shapes (such as squares) in icons must have border radius of 2 pixels.
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### 8. Distinct elements must have 2 pixels of spacing between each other.
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## Code Conventions
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Before an icon is added to the library, we like to have readable and optimized svg code.
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### Global Attributes
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For each icon these attributes are applied, corresponding to the above rules.
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```xml
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<svg
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xmlns="http://www.w3.org/2000/svg"
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width="24"
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height="24"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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stroke-linecap="round"
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stroke-linejoin="round"
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>
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<!-- SVGElements -->
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</svg>
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```
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### Minify paths
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Code of paths can get really big.
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To reduce file size we like to minify the code.
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We recommend to use the [SVGOMG](https://jakearchibald.github.io/svgomg/) to minify paths.
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